I Can Code: STEAM Learning through Robotics and Coding

Register here. TLC Credit: STEAM

Presenter(s): Kay Ramey, Assistant Professor of Learning Sciences and Educational Psychology, Darrell Currington, Makerspace Facilitator 

Description: In this workshop, students will gain hands-on experience participating in and designing STEAM activities using robotics and coding. For the hands-on STEAM challenge, students will get to choose between using a Sphero robot to deliver a secret message or making a dance video using Scratch. They will also learn about other robotics and coding tools available in schools for STEAM learning, and they'll be provided with additional resources and ideas for activities they might facilitate in their classrooms. Finally, they'll have an opportunity to try designing their own STEAM activity using robotics and coding. Please bring a laptop to the workshop if possible as you will need it for some of the hands-on and collaborative activities. 

Learning goals: 1. To become familiar with a variety of makerspace tools, technologies, and materials. 2. To develop the necessary skills and mindsets for facilitating integrated STEAM learning experiences for students. 3. To learn how to design and facilitate interest-driven, inclusive, and culturally sustaining STEAM activities.

“By registering for this event, you agree to be photographed or filmed for promotional purposes. If you have any questions or concerns, please email tlc@uiowa.edu, and we will work with you to make any accommodations.”

Monday, October 30, 2023 1:30pm to 3:00pm
Lindquist Center
PDA Room - Baker Teacher Leader Center
240 South Madison Street, Iowa City, IA 52240
View on Event Calendar
Individuals with disabilities are encouraged to attend all University of Iowa–sponsored events. If you are a person with a disability who requires a reasonable accommodation in order to participate in this program, please contact Baker Teacher Leader Center in advance at 319-335-6417 or TLC@uiowa.edu.