Complete by Friday, July 31, 11:30 p.m., 
Online Workshop (Asynchronous)

Please register online. TLC Credit: Traditional, UI REACH, SEL 

There exists a growing body of research suggesting the efficacy of games as tools for learning and perhaps even more interestingly as tools for assessment. Drawing on decades of experience in the commercial game-based learning industry, panelists will share their perspective on how games can not only cultivate, but assess future-facing skills (popularly known as 21st century skills) through the lens of five unique learning games.

Link for this workshop:

To earn credit for this module, please respond to the prompt below and email your responses to by July 31st, 2020. Use the title of the module in your email subject line.

Name one thing that you learned from this webinar that you plan to implement in your practice. How, When, and Why? (e.g. one of the five unique learning games highlighted in the presentation)

Individuals with disabilities are encouraged to attend all University of Iowa-sponsored events. If you are a person with a disability who requires a reasonable accommodation in order to participate in this program, please contact the Baker Teacher Leader Center, 319-335-5623, in advance.